The server and the client constantly disagree on where something should be. “You absolutely, 100% cannot rely on the apparent travel speed of other players on the regional map. It appears to “skip” to X10, Y10, even though it was never actually at X20, Y20.Īll of this being said, it’s simply not a cheat, but rather just a side-effect of how the regional map systems were designed and how they’re currently intended to behave.Īs Battlehouse Developer bh-nirgal once said: Player B’s client has batt A at X20, Y20 when it gets the server message that it actually stopped at X10, Y10.Server tells the rest of the world that batt A has stopped at X10, Y10.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |